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How many copies did Soul of War: Legions sell?

Estimated copies sold
≈ 4k–6k
$2k–$6k after Steam's cut $4k–$9k before the cut
from 161 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Soul of War: Legions out and predicted the genre from its 8 similar games. Every figure here, including Soul of War: Legions's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 18k–784k
best case 3.4M (Dota Underlords)
Games like Soul of War: Legions

The middle of these games

≈ 18k–784k copies

≈ $101k–$174k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Auto Battler (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Dota Underlords at ≈ 2.6M–4.3M copies.

What it took to get here
About half the games that made it here had over 571 reviews in their first month; the spread ran 54 to 4k.
The genre you'd be entering
Your set
Your set clusters on Auto Battler (4 of 8) and Card Battler (3 of 8).
The winners
Winners here lead with Auto Battler + Tactical.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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47x vs typical
SteamSpy 5M–10M
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Minion Masters
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≈ 1.9M–3.1M
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PvETrading Card Game
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Resource ManagementRetro
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≈ 170k–276k
3.5x vs typical
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METAL SLUG ATTACK RELOADED
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≈ 42k–68k
SteamSpy 100k–200k
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$114k–$308k after Steam's cut $208k–$473k before the cut
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Tower DefensePixel Graphics
Nomad Survival
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Est. copies
≈ 54k–88k
SteamSpy 200k–500k
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$74k–$200k after Steam's cut $135k–$308k before the cut
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Action RoguelikeBullet Hell
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MultiplayerHistorical

Sizing up your own game? See what its genre can realistically do before you build it.