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How big is 攻城与召唤 Siege and Summons 【5分钟一局 策略竞技 】?

Estimated owners
≈ 3k–5k
from 125 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 攻城与召唤 Siege and Summons 【5分钟一局 策略竞技 】 out and predicted the genre from its 8 similar games. Every figure here, including 攻城与召唤 Siege and Summons 【5分钟一局 策略竞技 】's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 18k–29k
best case 20.5M (Hearts of Iron IV)
Games like 攻城与召唤 Siege and Summons 【5分钟一局 策略竞技 】

The middle of these games

≈ 18k–29k copies

≈ $69k–$257k after Steam's cut

from ~622 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Military (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Hearts of Iron IV at ≈ 15.6M–25.4M copies, ≈ $214.5M–$576.7M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 882 reviews in their first month; the spread ran 133 to 5k.
The genre you'd be entering
Your set
Your set clusters on Military (3 of 8) and Simulation (3 of 8).
The winners
Winners here lead with Open World + Story Rich, priced around $18. The breakout hits carry Historical; a typical game here doesn't.
The era
The games you compared span 2016 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Tactical RPGTurn-Based Tactics

Sizing up your own game? See what its genre can realistically do before you build it.