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How many copies did Bot Colony sell?

Estimated copies sold
≈ 5k–9k
$22k–$60k after Steam's cut $41k–$93k before the cut
from 97 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Bot Colony out and predicted the genre from its 8 similar games. Every figure here, including Bot Colony's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.4M–6.3M
best case 8.5M (Detroit: Become Human)
Games like Bot Colony

The middle of these games

≈ 4.4M–6.3M copies

≈ $35.3M–$106.8M after Steam's cut

from ~128k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Detroit: Become Human at ≈ 6.5M–10.5M copies, ≈ $71.2M–$191.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 22k reviews in their first month; the spread ran 8k to 69k.
The genre you'd be entering
Your set
Your set clusters on Robots (5 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $40.
The era
The games you compared span 2012 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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2.0x vs typical
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FPSAction

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