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How many copies did Sacabambaspis Chronicle sell?

Estimated copies sold
≈ 3k–4k
$2k–$6k after Steam's cut $4k–$9k before the cut
from 103 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sacabambaspis Chronicle out and predicted the genre from its 8 similar games. Every figure here, including Sacabambaspis Chronicle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 159k–803k
best case 2.3M (The Elder Scrolls IV: Oblivion Remastered)
Games like Sacabambaspis Chronicle

The middle of these games

≈ 159k–803k copies

≈ $2.9M–$3.9M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: The Elder Scrolls IV: Oblivion Remastered at ≈ 1.7M–2.8M copies, ≈ $23.8M–$64.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 2 to 48k.
The genre you'd be entering
Your set
Your set clusters on Action RPG (8 of 8) and Exploration (8 of 8).
The winners
Winners here lead with Open World + Fantasy, priced around $50.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Fate Seeker II
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2.4x vs typical
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Action RPGAction-Adventure

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