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How many copies did Sonar Shock sell?

Estimated copies sold
≈ 6k–10k
$13k–$35k after Steam's cut $24k–$54k before the cut
from 238 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sonar Shock out and predicted the genre from its 8 similar games. Every figure here, including Sonar Shock's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 44k–784k
best case 1.1M (Tainted Grail: The Fall of Avalon)
Games like Sonar Shock

The middle of these games

≈ 44k–784k copies

≈ $209k–$3.5M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Tainted Grail: The Fall of Avalon at ≈ 869k–1.4M copies, ≈ $10.8M–$28.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 272 to 14k.
The genre you'd be entering
Your set
Your set clusters on FPS (6 of 8) and Cyberpunk (3 of 8).
The winners
Winners here lead with Open World + Dark Fantasy, priced around $45.
The era
The games you compared span 2007 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Strife: Veteran Edition
2014
Est. copies
≈ 37k–61k
SteamSpy 100k–200k
Est. revenue
$102k–$275k after Steam's cut $186k–$423k before the cut
$9.99
665 reviews
Very Positive
ActionRPG
Deus Ex: Game of the Year Edition
2007
Est. copies
≈ 986k–1.6M
3.8x vs typical
SteamSpy 1M–2M
Est. revenue
$1.9M–$5.1M after Steam's cut $3.4M–$7.8M before the cut
$6.99
16k reviews
Very Positive
CyberpunkRPG
Deus Ex: Invisible War
2007
Est. copies
≈ 158k–256k
SteamSpy 1M–2M
Est. revenue
$303k–$816k after Steam's cut $552k–$1.3M before the cut
$6.99
2k reviews
Mixed
CyberpunkAction
E.Y.E: Divine Cybermancy
2011
Est. copies
≈ 507k–824k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.8M before the cut
$9.99
8k reviews
Very Positive
CyberpunkRPG
Brigand: Oaxaca
2017
Est. copies
≈ 21k–34k
SteamSpy under 20k
Est. revenue
$58k–$157k after Steam's cut $106k–$241k before the cut
$9.99
616 reviews
Very Positive
Atomfall
2025
Est. copies
≈ 142k–230k
SteamSpy 50k–100k
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$49.99
6k reviews
Mostly Positive
ActionAdventure
Tainted Grail: The Fall of Avalon
2025
Est. copies
≈ 869k–1.4M
8.5x vs typical
SteamSpy 200k–500k
Est. revenue
$10.8M–$28.9M after Steam's cut $19.6M–$44.5M before the cut
$44.99
35k reviews
Very Positive
AdventureOpen World
Stygian: Outer Gods
2025
Est. copies
≈ 17k–28k
SteamSpy 20k–50k
Est. revenue
$117k–$315k after Steam's cut $213k–$484k before the cut
$24.99
687 reviews
Very Positive
Early AccessChoices Matter

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