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How many copies did 完美恋人~fragile love sell?

Estimated copies sold
≈ 6k–10k
$5k–$13k after Steam's cut $9k–$21k before the cut
from 245 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 完美恋人~fragile love out and predicted the genre from its 8 similar games. Every figure here, including 完美恋人~fragile love's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 150k–288k
best case 587k (missed messages.)
Games like 完美恋人~fragile love

The middle of these games

≈ 150k–288k copies

≈ $888k–$2.1M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: missed messages. at ≈ 447k–727k copies.

What it took to get here
About half the games that made it here had over 939 reviews in their first month; the spread ran 172 to 1k.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (8 of 8) and Female Protagonist (6 of 8).
The winners
Winners here lead with Visual Novel + LGBTQ+.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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missed messages.
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