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How many copies did Noah's Dilemma sell?

Estimated copies sold
≈ 1k–2k
$3k–$9k after Steam's cut $6k–$13k before the cut
from 47 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Noah's Dilemma out and predicted the genre from its 8 similar games. Every figure here, including Noah's Dilemma's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 44k–115k
best case 163k (60 Parsecs!)
Games like Noah's Dilemma

The middle of these games

≈ 44k–115k copies

≈ $341k–$779k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: 60 Parsecs! at ≈ 124k–202k copies, ≈ $342k–$919k after Steam's cut.

What it took to get here
About half the games that made it here had over 720 reviews in their first month; the spread ran 166 to 3k.
The genre you'd be entering
Your set
Your set clusters on Management (5 of 8) and Turn-Based Strategy (4 of 8).
The winners
Winners here lead with Turn-Based Strategy + Text-Based, priced around $10.
The era
The games you compared span 2018 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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IdlerExploration

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