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How many copies did Sin Slayers: Reign of The 8th sell?

Estimated copies sold
≈ 2k–4k
$12k–$33k after Steam's cut $22k–$50k before the cut
from 89 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sin Slayers: Reign of The 8th out and predicted the genre from its 8 similar games. Every figure here, including Sin Slayers: Reign of The 8th's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 22k–77k
best case 172k (Othercide)
Games like Sin Slayers: Reign of The 8th

The middle of these games

≈ 22k–77k copies

≈ $122k–$647k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Othercide at ≈ 131k–213k copies, ≈ $1.1M–$2.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 869 reviews in their first month; the spread ran 309 to 1k.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (7 of 8) and Rogue-lite (4 of 8).
The winners
Winners here lead with Turn-Based Tactics + Female Protagonist, priced around $30.
The era
The games you compared span 2016 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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