wishvane
How many copies did Dungeon 100 sell?
Estimated copies sold
≈ 39k–64k
$129k–$347k net $234k–$533k gross
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dungeon 100 out and predicted the genre from its 8 similar games. Every figure here, including Dungeon 100's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k–37k
best case 2.5M (Minion Masters)
The Auto Battler lane

A niche genre: modest ceilings, most sell around 17k copies, so plan for a small audience.

A typical game
≈ 17k copies
≈ $122k after Steam's cut
from ~524 reviews
Best case
≈ 2.5M copies
Minion Masters
from 65k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with PvE + Trading Card Game, priced around $16.
  • The breakout hits carry PvE + Stylized + PvP; a typical game here doesn't.
  • The games you compared span 2019 to 2026, a lane with a long track record.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 41k–67k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
SimulationAuto Battler +6
2023
Est. copies
≈ 13k–20k
SteamSpy 0–20k
Est. revenue
$38k–$102k net $69k–$157k gross
$10.99
524 reviews
Very Positive
DeckbuildingCard Battler +6
2019
Est. copies
≈ 1.9M–3.1M
125x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
65k reviews
Very Positive
PvETrading Card Game +6
2024
Est. copies
≈ 3k–5k
SteamSpy 50k–100k
Est. revenue
Free
Free
124 reviews
Mixed
MultiplayerHistorical +6
2023
Est. copies
≈ 46k–74k
3.6x vs typical
SteamSpy 100k–200k
Est. revenue
$252k–$676k net $457k–$1.0M gross
$19.99
2k reviews
Very Positive
Roguelike DeckbuilderAuto Battler +6
2023
Est. copies
≈ 9k–14k
SteamSpy 50k–100k
Est. revenue
$23k–$63k net $43k–$97k gross
$9.99
356 reviews
Mixed
Real Time TacticsStrategy RPG +6
2025
Est. copies
≈ 12k–19k
SteamSpy 20k–50k
Est. revenue
$81k–$218k net $147k–$335k gross
$24.99
491 reviews
Mostly Positive
AdventureRogue-lite +6
2026
Est. copies
≈ 15k–24k
SteamSpy 0–20k
Est. revenue
$66k–$177k net $120k–$273k gross
$15.99
625 reviews
Very Positive
Early AccessDeckbuilding +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples