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How many copies did Mercenary Squad Auto Chess sell?

Estimated copies sold
≈ 248–403
$409–$1k after Steam's cut $743–$2k before the cut
from 10 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mercenary Squad Auto Chess out and predicted the genre from its 8 similar games. Every figure here, including Mercenary Squad Auto Chess's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–76k
best case 672k (Backpack Battles)
Games like Mercenary Squad Auto Chess

The middle of these games

≈ 3k–76k copies

≈ $8k–$506k after Steam's cut

from ~209 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Backpack Battles at ≈ 512k–832k copies, ≈ $2.1M–$5.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 154 reviews in their first month; the spread ran 12 to 16k.
The genre you'd be entering
Your set
Your set clusters on Auto Battler (8 of 8) and Rogue-like (3 of 8).
The winners
Winners here lead with Auto Battler + Inventory Management, priced around $15.
The era
7 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Backpack Battles
2025
Est. copies
≈ 512k–832k
99x vs typical
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.8M–$8.7M before the cut
$14.99
21k reviews
Very Positive
Early AccessAuto Battler
Tales & Tactics
2024
Est. copies
≈ 55k–90k
11x vs typical
SteamSpy 100k–200k
Est. revenue
$274k–$738k after Steam's cut $499k–$1.1M before the cut
$17.99
2k reviews
Mostly Positive
Hex GridAuto Battler
Dungeon Exiles
2024
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $7k–$16k before the cut
$4.99
115 reviews
Mostly Positive
StrategyAuto Battler
Valefor
2024
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$16k–$42k after Steam's cut $29k–$65k before the cut
$14.99
154 reviews
Mixed
Auto BattlerInventory Management
Dwarves: Glory, Death and Loot
2026
Est. copies
≈ 67k–108k
13x vs typical
SteamSpy 100k–200k
Est. revenue
$275k–$739k after Steam's cut $500k–$1.1M before the cut
$14.99
3k reviews
Very Positive
Early AccessDwarf
Vault of Power
2025
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $8k–$17k before the cut
$11.99
51 reviews
Mixed
StrategyRogue-like
Supernova Tactics
2022
Est. copies
≈ 471–766
SteamSpy under 20k
Est. revenue
$905–$2k after Steam's cut $2k–$4k before the cut
$6.99
19 reviews
Mixed
Rogue-liteAuto Battler
Magicbook AutoBattler: Contract
2025
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$18k–$48k after Steam's cut $33k–$74k before the cut
$9.99
264 reviews
Very Positive
CasualAdventure

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