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How many copies did Unbroken K2 sell?

Estimated copies sold
≈ 248–403
$681–$2k after Steam's cut $1k–$3k before the cut
from 10 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Unbroken K2 out and predicted the genre from its 8 similar games. Every figure here, including Unbroken K2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 16k–98k
best case 154k (The Thrill of the Fight - VR Boxing)
Games like Unbroken K2

The middle of these games

≈ 16k–98k copies

≈ $157k–$683k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: The Thrill of the Fight - VR Boxing at ≈ 117k–190k copies, ≈ $322k–$866k after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Sports (8 of 8) and Boxing (7 of 8).
The winners
Winners here lead with VR + Sports, priced around $10.
The era
The games you compared span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Beast Boxing Turbo
unreleased
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
Free
Free
296 reviews
Very Positive
SportsAction
PowerBeatsVR - VR Fitness
2020
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$76k–$205k after Steam's cut $139k–$316k before the cut
$19.99
560 reviews
Very Positive
SportsAction
BOXVR
2019
Est. copies
≈ 47k–76k
SteamSpy 100k–200k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before the cut
$29.99
2k reviews
Mostly Positive
SportsIndie
Knockout League - Arcade VR Boxing
2018
Est. copies
≈ 11k–18k
SteamSpy 20k–50k
Est. revenue
$61k–$164k after Steam's cut $111k–$253k before the cut
$19.99
366 reviews
Mostly Positive
SportsVR
Creed: Rise to Glory™
2018
Est. copies
≈ 68k–110k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$561k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$29.99
2k reviews
Mostly Positive
VRBoxing
Real Boxing™
2014
Est. copies
≈ 81k–132k
SteamSpy 100k–200k
Est. revenue
$111k–$299k after Steam's cut $202k–$461k before the cut
$4.99
1k reviews
Mixed
SportsBoxing
The Thrill of the Fight - VR Boxing
2019
Est. copies
≈ 117k–190k
2.8x vs typical
SteamSpy 100k–200k
Est. revenue
$322k–$866k after Steam's cut $585k–$1.3M before the cut
$9.99
4k reviews
Overwhelmingly Positive
VRSports
VR BOXING MASTER
2021
Est. copies
≈ 50–81
too small to compare
SteamSpy under 20k
Est. revenue
$41–$111 after Steam's cut $75–$170 before the cut
$2.99
2 reviews
2 user reviews
ActionCasual

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