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How many copies did Algo Bot sell?

Estimated copies sold
≈ 6k–9k
$16k–$42k after Steam's cut $29k–$65k before the cut
from 189 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Algo Bot out and predicted the genre from its 8 similar games. Every figure here, including Algo Bot's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 18k–165k
best case 182k (Turing Complete)
Games like Algo Bot

The middle of these games

≈ 18k–165k copies

≈ $105k–$1.4M after Steam's cut

from ~851 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Turing Complete at ≈ 138k–225k copies, ≈ $761k–$2.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 194 reviews in their first month; the spread ran 153 to 251.
The genre you'd be entering
Your set
Your set clusters on Programming (8 of 8) and Automation (6 of 8).
The winners
Winners here lead with Programming + Logic, priced around $20.
The era
The games you compared span 2011 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SpaceChem
2011
Est. copies
≈ 321k–522k
6.0x vs typical
SteamSpy 1M–2M
Est. revenue
$883k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$9.99
5k reviews
Very Positive
PuzzleDifficult
Turing Complete
2021
Est. copies
≈ 138k–225k
6.6x vs typical
SteamSpy 200k–500k
Est. revenue
$761k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$19.99
6k reviews
Overwhelmingly Positive
ProgrammingLogic
The Signal State
2021
Est. copies
≈ 17k–28k
SteamSpy 20k–50k
Est. revenue
$94k–$252k after Steam's cut $171k–$388k before the cut
$19.99
688 reviews
Very Positive
PuzzleLogic
Craftomation 101: Programming & Craft
2024
Est. copies
≈ 16k–26k
SteamSpy 100k–200k
Est. revenue
$65k–$175k after Steam's cut $118k–$269k before the cut
$14.99
637 reviews
Very Positive
EducationProgramming
Infinifactory
2015
Est. copies
≈ 121k–197k
2.9x vs typical
SteamSpy 200k–500k
Est. revenue
$833k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$24.99
2k reviews
Very Positive
PuzzleBuilding
Quadrilateral Cowboy
2016
Est. copies
≈ 42k–68k
SteamSpy 200k–500k
Est. revenue
$232k–$623k after Steam's cut $421k–$958k before the cut
$19.99
1k reviews
Very Positive
HackingAdventure
Prime Mover
2018
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$27k–$73k after Steam's cut $49k–$112k before the cut
$14.99
216 reviews
Very Positive
IndieSimulation
Virtual Circuit Board
2023
Est. copies
≈ 8k–13k
SteamSpy 20k–50k
Est. revenue
$33k–$88k after Steam's cut $59k–$135k before the cut
$14.99
320 reviews
Very Positive
SimulationProgramming

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