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How many copies did BobasQuest sell?

Estimated copies sold
≈ 1k–2k
$3k–$8k after Steam's cut $5k–$12k before the cut
from 43 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BobasQuest out and predicted the genre from its 8 similar games. Every figure here, including BobasQuest's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 127k–424k
best case 3.3M (Mirror's Edge™)
Games like BobasQuest

The middle of these games

≈ 127k–424k copies

≈ $1.1M–$1.4M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Mirror's Edge™ at ≈ 2.5M–4.0M copies, ≈ $13.7M–$36.7M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 962 to 9k.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (8 of 8) and Platformer (6 of 8).
The winners
Winners here lead with Action-Adventure + First-Person, priced around $45. The breakout hits carry First-Person + Exploration + Singleplayer; a typical game here doesn't.
The era
The games you compared span 2007 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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4.3x vs typical
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2009
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≈ 2.5M–4.0M
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