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How many copies did Doraemon Dorayaki Shop Story sell?

Estimated copies sold
≈ 14k–23k
$77k–$208k after Steam's cut $141k–$320k before the cut
from 567 reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Doraemon Dorayaki Shop Story out and predicted the genre from its 8 similar games. Every figure here, including Doraemon Dorayaki Shop Story's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 245k–494k
best case 1.1M (inZOI)
Games like Doraemon Dorayaki Shop Story

The middle of these games

≈ 245k–494k copies

≈ $1.3M–$5.7M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: inZOI at ≈ 807k–1.3M copies, ≈ $8.9M–$23.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 1k to 18k.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and City Builder (6 of 8).
The winners
Winners here lead with Life Sim + Character Customization, priced around $40.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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