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How many copies did Suicide Guy sell?

Estimated copies sold
≈ 115k–187k
$190k–$511k after Steam's cut $345k–$786k before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Suicide Guy out and predicted the genre from its 8 similar games. Every figure here, including Suicide Guy's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15.3M–25.9M
best case 132.9M (Grand Theft Auto V Legacy)
Games like Suicide Guy

The middle of these games

≈ 15.3M–25.9M copies

≈ $123.4M–$289.1M after Steam's cut

from ~439k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is First-Person (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Grand Theft Auto V Legacy at ≈ 101.3M–164.6M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on First-Person (3 of 8) and FPS (2 of 8).
The winners
Winners here lead with Sandbox + Moddable, priced around $10. The breakout hits carry Multiplayer; a typical game here doesn't.
The era
The games you compared span 2006 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

People Playground
2019
Est. copies
≈ 9.1M–14.9M
SteamSpy 5M–10M
Est. revenue
$25.1M–$67.5M after Steam's cut $45.7M–$103.9M before the cut
$9.99
317k reviews
Overwhelmingly Positive
SandboxGore
Portal 2
2011
Est. copies
≈ 29.4M–47.8M
SteamSpy 5M–10M
Est. revenue
$80.8M–$217.4M after Steam's cut $147.0M–$334.4M before the cut
$9.99
466k reviews
Overwhelmingly Positive
Fall Guys
2020
Est. copies
≈ 11.6M–18.9M
SteamSpy 20M–50M
Est. revenue
Free
Free
469k reviews
Very Positive
MultiplayerParty Game
Garry's Mod
2006
Est. copies
≈ 79.8M–129.6M
2.9x vs typical
SteamSpy 20M–50M
Est. revenue
$219.1M–$589.2M after Steam's cut $398.4M–$906.5M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
Grand Theft Auto V Legacy
2015
Est. copies
≈ 101.3M–164.6M
4.7x vs typical
SteamSpy 50M–100M
Est. revenue
Free
Free
2.1M reviews
Very Positive
Open WorldAction
Team Fortress 2
2007
Est. copies
≈ 79.0M–128.3M
2.8x vs typical
SteamSpy 50M–100M
Est. revenue
Free
Free
1.2M reviews
Very Positive
Free to PlayHero Shooter
Borderlands 2
2012
Est. copies
≈ 19.7M–32.1M
SteamSpy 10M–20M
Est. revenue
$108.4M–$291.6M after Steam's cut $197.2M–$448.6M before the cut
$19.99
312k reviews
Very Positive
LootShooter
DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.7M
SteamSpy 5M–10M
Est. revenue
$301.6M–$810.8M after Steam's cut $548.3M–$1247.4M before the cut
$59.99
439k reviews
Very Positive
Souls-likeDark Fantasy

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