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How many copies did Animal Farmland sell?

Estimated copies sold
≈ 397–645
$436–$1k after Steam's cut $792–$2k before the cut
from 16 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Animal Farmland out and predicted the genre from its 8 similar games. Every figure here, including Animal Farmland's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 22k–43k
best case 482k (Rusty's Retirement)
Games like Animal Farmland

The middle of these games

≈ 22k–43k copies

≈ $39k–$87k after Steam's cut

from ~994 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Rusty's Retirement at ≈ 367k–597k copies, ≈ $706k–$1.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 380 reviews in their first month; the spread ran 27 to 6k.
The genre you'd be entering
Your set
Your set clusters on Idler (7 of 8) and Simulation (7 of 8).
The winners
Winners here lead with Idler + Farming Sim, priced around $6. The breakout hits carry Management + Pixel Graphics + Relaxing; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rusty's Retirement
2024
Est. copies
≈ 367k–597k
15x vs typical
SteamSpy 200k–500k
Est. revenue
$706k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$6.99
15k reviews
Overwhelmingly Positive
IdlerFarming Sim
Poop Clicker
2022
Est. copies
≈ 21k–34k
SteamSpy 100k–200k
Est. revenue
$6k–$15k after Steam's cut $10k–$23k before the cut
$0.99
832 reviews
Mostly Positive
CasualSimulation
Crypto Mining Simulator
2021
Est. copies
≈ 38k–62k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$52k–$140k after Steam's cut $95k–$215k before the cut
$4.99
2k reviews
Mixed
SimulationIdler
Tiny Pasture
2025
Est. copies
≈ 213k–346k
8.6x vs typical
SteamSpy 200k–500k
Est. revenue
$350k–$942k after Steam's cut $637k–$1.4M before the cut
$5.99
9k reviews
Very Positive
IdlerFarming Sim
PomoFarm
2022
Est. copies
≈ 13k–22k
SteamSpy 20k–50k
Est. revenue
$18k–$50k after Steam's cut $34k–$76k before the cut
$4.99
542 reviews
Overwhelmingly Positive
CasualFarming Sim
Plantera 2: Golden Acorn
2023
Est. copies
≈ 34k–55k
SteamSpy 50k–100k
Est. revenue
$47k–$125k after Steam's cut $85k–$192k before the cut
$4.99
1k reviews
Very Positive
Farming SimIdler
LurkBait Twitch Fishing
2024
Est. copies
≈ 15k–25k
SteamSpy 20k–50k
Est. revenue
$29k–$78k after Steam's cut $53k–$120k before the cut
$7.00
610 reviews
Very Positive
SimulationCreature Collector
My Little Life
2025
Est. copies
≈ 29k–47k
SteamSpy 20k–50k
Est. revenue
$47k–$127k after Steam's cut $86k–$195k before the cut
$5.99
1k reviews
Very Positive
Life SimSimulation

Sizing up your own game? See what its genre can realistically do before you build it.