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How many copies did RAGDOLL UNIVERSE sell?

Estimated copies sold
≈ 198–322
$272–$731 after Steam's cut $494–$1k before the cut
from 8 reviews (8 user reviews)
Thin evidence: 8 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left RAGDOLL UNIVERSE out and predicted the genre from its 8 similar games. Every figure here, including RAGDOLL UNIVERSE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 78k–933k
best case 3.0M (Gang Beasts)
Games like RAGDOLL UNIVERSE

The middle of these games

≈ 78k–933k copies

≈ $600k–$7.8M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Gang Beasts at ≈ 2.3M–3.8M copies, ≈ $12.7M–$34.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 19 to 30k.
The genre you'd be entering
Your set
Your set clusters on Physics (5 of 8) and Sandbox (3 of 8).
The winners
Winners here lead with Physics + Party Game, priced around $20.
The era
The games you compared span 2014 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Super Bunny Man
2023
Est. copies
≈ 306k–498k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$14.99
12k reviews
Very Positive
PlatformerSandbox
Gang Beasts
2017
Est. copies
≈ 2.3M–3.8M
8.7x vs typical
SteamSpy 2M–5M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before the cut
$19.99
67k reviews
Very Positive
FunnyPhysics
Tape to Tape
2023
Est. copies
≈ 91k–149k
SteamSpy 200k–500k
Est. revenue
$503k–$1.4M after Steam's cut $914k–$2.1M before the cut
$19.99
4k reviews
Very Positive
ColorfulSports
Zeepkist
2021
Est. copies
≈ 43k–69k
SteamSpy 50k–100k
Est. revenue
$234k–$629k after Steam's cut $426k–$968k before the cut
$19.99
2k reviews
Overwhelmingly Positive
RacingArcade
Circuit Superstars
2023
Est. copies
≈ 65k–105k
SteamSpy 200k–500k
Est. revenue
$355k–$956k after Steam's cut $646k–$1.5M before the cut
$19.99
3k reviews
Very Positive
RacingController
Amazing Frog?
2014
Est. copies
≈ 655k–1.1M
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.5M–$14.9M before the cut
$19.99
12k reviews
Very Positive
Early Access4 Player Local
MageQuit
2019
Est. copies
≈ 41k–67k
SteamSpy 100k–200k
Est. revenue
$170k–$457k after Steam's cut $309k–$703k before the cut
$14.99
1k reviews
Very Positive
MagicPhysics
Wobbly Life
2025
Est. copies
≈ 880k–1.4M
4.6x vs typical
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.3M after Steam's cut $11.0M–$25.0M before the cut
$24.99
35k reviews
Overwhelmingly Positive
AdventureMultiplayer

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