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How many copies did Slay or Fall sell?

Estimated copies sold
≈ 4k–6k
$7k–$20k after Steam's cut $14k–$31k before the cut
from 156 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Slay or Fall out and predicted the genre from its 8 similar games. Every figure here, including Slay or Fall's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 914k–1.2M
best case 2.3M (Lobotomy Corporation | Monster Management Simulation)
Games like Slay or Fall

The middle of these games

≈ 914k–1.2M copies

≈ $7.1M–$15.6M after Steam's cut

from ~29k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Lobotomy Corporation | Monster Management Simulation at ≈ 1.7M–2.8M copies, ≈ $11.8M–$31.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 947 to 19k.
The genre you'd be entering
Your set
Your set clusters on Management (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Management + Psychological Horror, priced around $25.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Against the Storm
2023
Est. copies
≈ 926k–1.5M
SteamSpy 500k–1M
Est. revenue
$7.6M–$20.5M after Steam's cut $13.9M–$31.6M before the cut
$29.99
37k reviews
Very Positive
StrategyCity Builder
PlateUp!
2022
Est. copies
≈ 670k–1.1M
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.2M before the cut
$19.99
27k reviews
Very Positive
Mini Motorways
2021
Est. copies
≈ 604k–981k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before the cut
$9.99
24k reviews
Overwhelmingly Positive
StrategySimulation
Moonlighter
2018
Est. copies
≈ 723k–1.2M
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.2M–$16.4M before the cut
$19.99
24k reviews
Very Positive
Hack and SlashPixel Graphics
Tropico 6
2019
Est. copies
≈ 848k–1.4M
SteamSpy 1M–2M
Est. revenue
$9.3M–$25.1M after Steam's cut $17.0M–$38.6M before the cut
$39.99
29k reviews
Very Positive
City BuilderStrategy
Lobotomy Corporation | Monster Management Simulation
2018
Est. copies
≈ 1.7M–2.8M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$11.8M–$31.8M after Steam's cut $21.5M–$49.0M before the cut
$24.99
57k reviews
Very Positive
ManagementDifficult
Dwarf Fortress
2022
Est. copies
≈ 780k–1.3M
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.3M after Steam's cut $11.7M–$26.6M before the cut
$29.99
31k reviews
Very Positive
DwarfColony Sim
Warsim: The Realm of Aslona
2022
Est. copies
≈ 55k–89k
too small to compare
SteamSpy 100k–200k
Est. revenue
$151k–$405k after Steam's cut $274k–$623k before the cut
$9.99
2k reviews
Overwhelmingly Positive
Text-BasedSimulation

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