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How many copies did Warsim: The Realm of Aslona sell?

Estimated copies sold
≈ 55k–89k
$151k–$405k after Steam's cut $274k–$623k before the cut
from 2k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Warsim: The Realm of Aslona out and predicted the genre from its 8 similar games. Every figure here, including Warsim: The Realm of Aslona's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 374–4k
best case 60k (DEAD LETTER DEPT.)
Games like Warsim: The Realm of Aslona

The middle of these games

≈ 374–4k copies

≈ $386–$54k after Steam's cut

from ~20 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: DEAD LETTER DEPT. at ≈ 46k–75k copies, ≈ $189k–$509k after Steam's cut.

What it took to get here
About half the games that made it here had over 6 reviews in their first month; the spread ran 2 to 551.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Text-Based (3 of 8).
The winners
Winners here lead with Horror + Typing, priced around $15.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DEAD LETTER DEPT.
2025
Est. copies
≈ 46k–75k
93x vs typical
SteamSpy 20k–50k
Est. revenue
$189k–$509k after Steam's cut $344k–$783k before the cut
$14.99
2k reviews
Overwhelmingly Positive
HorrorTyping
Stock:Retail investors
2024
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
$545–$1k after Steam's cut $990–$2k before the cut
$3.99
20 reviews
Positive
Early AccessSimulation
MMA Simulator
2018
Est. copies
≈ 882–1k
SteamSpy under 20k
Est. revenue
Free
Free
29 reviews
Mostly Negative
SportsSimulation
Civilization Simulator
2023
Est. copies
≈ 174–282
SteamSpy under 20k
Est. revenue
$143–$384 after Steam's cut $260–$590 before the cut
$2.99
7 reviews
7 user reviews
SimulationCasual
Life Eater
2024
Est. copies
≈ 9k–15k
19x vs typical
SteamSpy 100k–200k
Est. revenue
$39k–$104k after Steam's cut $70k–$159k before the cut
$14.99
377 reviews
Very Positive
HorrorInteractive Fiction
Astonishing Basketball Manager
2023
Est. copies
≈ 322–524
SteamSpy 20k–50k
Est. revenue
Free
Free
13 reviews
Mixed
SimulationSports
Super MineSweeper
2024
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$28–$73 after Steam's cut $50–$113 before the cut
$1.99
2 reviews
2 user reviews
CasualSimulation
Monkeys & Typewriters!
2024
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
$408–$1k after Steam's cut $742–$2k before the cut
$2.99
20 reviews
Positive
SimulationArtificial Intelligence

Sizing up your own game? See what its genre can realistically do before you build it.