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How many copies did Chaos Entropy sell?

Estimated copies sold
≈ 2k–3k
$5k–$14k after Steam's cut $10k–$22k before the cut
from 71 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Chaos Entropy out and predicted the genre from its 8 similar games. Every figure here, including Chaos Entropy's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 152k–200k
best case 248k (Dragon Age II: Ultimate Edition)
Games like Chaos Entropy

The middle of these games

≈ 152k–200k copies

≈ $2.9M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Dragon Age II: Ultimate Edition at ≈ 189k–307k copies, ≈ $1.6M–$4.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 332 reviews in their first month; the spread ran 150 to 4k.
The genre you'd be entering
Your set
Your set clusters on Party-Based RPG (5 of 8) and JRPG (4 of 8).
The winners
Winners here lead with Fantasy + Combat, priced around $30.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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