wishvane
How many copies did Arcane Ascent sell?
Estimated copies sold
≈ 624–1k
$3k–$7k net $5k–$11k gross
from 26 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Arcane Ascent out and predicted the genre from its 8 similar games. Every figure here, including Arcane Ascent's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–3k
best case 266k (Backpack Hero)
The Deckbuilding lane

A niche genre: modest ceilings, most sell around 2k copies, so plan for a small audience.

A typical game
≈ 2k copies
≈ $12k after Steam's cut
from ~62 reviews
Best case
≈ 266k copies
Backpack Hero · ≈ $2.1M after Steam's cut
from 8k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Replay Value + Turn-Based, priced around $20.
  • The breakout hits carry Replay Value + Inventory Management + Fantasy; a typical game here doesn't.
  • 4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2024
Est. copies
≈ 16k–27k
11x vs typical
SteamSpy 0–20k
Est. revenue
$63k–$169k net $114k–$260k gross
$13.99
681 reviews
Very Positive
Roguelike DeckbuilderStrategy +6
2023
Est. copies
≈ 202k–329k
136x vs typical
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M net $2.0M–$4.6M gross
$19.99
8k reviews
Very Positive
Replay ValueTurn-Based +6
2023
Est. copies
≈ 600–975
SteamSpy 20k–50k
Est. revenue
$1k–$3k net $2k–$5k gross
$6.99
25 reviews
Positive
Early AccessRogue-like +6
2022
Est. copies
≈ 3k–6k
2.3x vs typical
SteamSpy 20k–50k
Est. revenue
$14k–$38k net $26k–$59k gross
$14.99
143 reviews
Mostly Positive
Roguelike DeckbuilderTurn-Based Strategy +6
2021
Est. copies
≈ 2k–2k
SteamSpy 0–20k
Est. revenue
$6k–$17k net $12k–$26k gross
$14.99
62 reviews
Very Positive
Roguelike DeckbuilderDeckbuilding +6
2024
Est. copies
≈ 792–1k
SteamSpy 0–20k
Est. revenue
$2k–$6k net $4k–$9k gross
$9.99
33 reviews
Positive
MechsStrategy +6
2025
Est. copies
≈ 2k–3k
SteamSpy 0–20k
Est. revenue
$7k–$18k net $12k–$28k gross
$14.99
68 reviews
Mostly Positive
Dark FantasyCard Battler +6
2024
Est. copies
≈ 1k–2k
SteamSpy 0–20k
Est. revenue
$4k–$10k net $6k–$15k gross
$9.99
54 reviews
Very Positive
Roguelike DeckbuilderCard Battler +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples