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wishvane

How big is One Way To Die?

Estimated owners
≈ 17k–28k
from 347 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left One Way To Die out and predicted the genre from its 8 similar games. Every figure here, including One Way To Die's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 133k–187k
best case 13.7M (R.E.P.O.)
Games like One Way To Die

The middle of these games

≈ 133k–187k copies

≈ $405k–$1.1M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: R.E.P.O. at ≈ 10.4M–17.0M copies, ≈ $28.7M–$77.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 827 reviews in their first month; the spread ran 55 to 67k.
The genre you'd be entering
Your set
Your set clusters on Choose Your Own Adventure (7 of 8) and Comedy (5 of 8).
The winners
Winners here lead with Comedy, priced around $12. The breakout hits carry Online Co-Op + Multiplayer + Comedy; a typical game here doesn't.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

R.E.P.O.
2025
Est. copies
≈ 10.4M–17.0M
84x vs typical
SteamSpy 10M–20M
Est. revenue
$28.7M–$77.0M after Steam's cut $52.1M–$118.5M before the cut
$9.99
421k reviews
Overwhelmingly Positive
HorrorOnline Co-Op
The Test: Hypothesis Rising
2020
Est. copies
≈ 147k–239k
SteamSpy 20k–50k
Est. revenue
$80k–$216k after Steam's cut $146k–$332k before the cut
$1.99
6k reviews
Overwhelmingly Positive
SimulationMultiple Endings
Until Dawn™
2024
Est. copies
≈ 129k–210k
SteamSpy 50k–100k
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before the cut
$59.99
5k reviews
Very Positive
HorrorChoices Matter
Shadows Over Loathing
2022
Est. copies
≈ 82k–134k
SteamSpy 200k–500k
Est. revenue
$520k–$1.4M after Steam's cut $945k–$2.2M before the cut
$22.99
3k reviews
Overwhelmingly Positive
AdventureRPG
Class of '09: The Re-Up
2023
Est. copies
≈ 118k–191k
SteamSpy 200k–500k
Est. revenue
$486k–$1.3M after Steam's cut $883k–$2.0M before the cut
$14.99
5k reviews
Overwhelmingly Positive
Visual NovelFemale Protagonist
Saiko no sutoka
2021
Est. copies
≈ 96k–155k
SteamSpy 50k–100k
Est. revenue
$131k–$353k after Steam's cut $238k–$542k before the cut
$4.99
4k reviews
Very Positive
HorrorAnime
The Henry Stickmin Collection
2020
Est. copies
≈ 1.5M–2.4M
12x vs typical
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.3M after Steam's cut $11.0M–$25.1M before the cut
$14.99
59k reviews
Overwhelmingly Positive
FunnyMultiple Endings
Class of '09
2021
Est. copies
≈ 225k–365k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$617k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$9.99
9k reviews
Very Positive
CasualChoose Your Own Adventure

Sizing up your own game? See what its genre can realistically do before you build it.