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How many copies did SimplePlanes sell?

Estimated copies sold
≈ 532k–864k
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before the cut
from 11k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SimplePlanes out and predicted the genre from its 8 similar games. Every figure here, including SimplePlanes's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 61k–154k
best case 1.9M (Stormworks: Build and Rescue)
Games like SimplePlanes

The middle of these games

≈ 61k–154k copies

≈ $358k–$1.8M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Flight (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Stormworks: Build and Rescue at ≈ 1.5M–2.4M copies, ≈ $10.2M–$27.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 32 to 11k.
The genre you'd be entering
Your set
Your set clusters on Flight (4 of 8) and Base-Building (3 of 8).
The winners
Winners here lead with Sandbox + Base-Building, priced around $25.
The era
The games you compared span 2019 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stormworks: Build and Rescue
2020
Est. copies
≈ 1.5M–2.4M
25x vs typical
SteamSpy 1M–2M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.2M before the cut
$24.99
60k reviews
Very Positive
SandboxBase-Building
Nimbatus - The Space Drone Constructor
2020
Est. copies
≈ 54k–87k
SteamSpy 20k–50k
Est. revenue
$295k–$792k after Steam's cut $536k–$1.2M before the cut
$19.99
2k reviews
Mostly Positive
StrategySingleplayer
KitHack Model Club
2024
Est. copies
≈ 17k–28k
SteamSpy 50k–100k
Est. revenue
$94k–$251k after Steam's cut $170k–$387k before the cut
$19.99
686 reviews
Mostly Positive
ModdableOpen World
Airport CEO
2021
Est. copies
≈ 207k–336k
3.4x vs typical
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
$24.99
8k reviews
Very Positive
FlightResource Management
Astro Colony
2026
Est. copies
≈ 67k–109k
SteamSpy 50k–100k
Est. revenue
$368k–$989k after Steam's cut $669k–$1.5M before the cut
$19.99
3k reviews
Very Positive
Base-BuildingAutomation
Bird
2021
Est. copies
≈ 25k–40k
SteamSpy 20k–50k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before the cut
$0.99
998 reviews
Very Positive
NatureFlight
Juno: New Origins
2023
Est. copies
≈ 88k–142k
SteamSpy 200k–500k
Est. revenue
$482k–$1.3M after Steam's cut $876k–$2.0M before the cut
$19.99
4k reviews
Very Positive
BuildingScience
Planet Nomads
2019
Est. copies
≈ 59k–95k
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Mixed
Sci-fiProcedural Generation

Sizing up your own game? See what its genre can realistically do before you build it.