Sign in
wishvane

How many copies did RWBY: Grimm Eclipse sell?

Estimated copies sold
≈ 484k–786k
$2.7M–$7.2M after Steam's cut $4.8M–$11.0M before the cut
from 12k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left RWBY: Grimm Eclipse out and predicted the genre from its 8 similar games. Every figure here, including RWBY: Grimm Eclipse's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.2M–1.5M
best case 9.8M (NARAKA: BLADEPOINT)
Games like RWBY: Grimm Eclipse

The middle of these games

≈ 1.2M–1.5M copies

≈ $7.3M–$14.9M after Steam's cut

from ~35k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: NARAKA: BLADEPOINT at ≈ 7.5M–12.2M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 21k reviews in their first month; the spread ran 18k to 33k.
The genre you'd be entering
Your set
Your set clusters on Female Protagonist (7 of 8) and Hack and Slash (4 of 8).
The winners
Winners here lead with Female Protagonist, priced around $40. The breakout hits carry Battle Royale + Martial Arts + PvP; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

NARAKA: BLADEPOINT
2021
Est. copies
≈ 7.5M–12.2M
8.7x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
302k reviews
Mostly Positive
Battle RoyaleMultiplayer
Bayonetta
2017
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before the cut
$19.99
32k reviews
Very Positive
ActionFemale Protagonist
Bright Memory
2020
Est. copies
≈ 821k–1.3M
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.5M before the cut
$7.99
33k reviews
Very Positive
Female ProtagonistFPS
Bright Memory: Infinite
2021
Est. copies
≈ 988k–1.6M
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.6M after Steam's cut $9.9M–$22.5M before the cut
$19.99
40k reviews
Very Positive
ActionFemale Protagonist
Granblue Fantasy: Relink
2024
Est. copies
≈ 1.4M–2.2M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$15.2M–$40.7M after Steam's cut $27.6M–$62.7M before the cut
$39.99
56k reviews
Very Positive
AnimeJRPG
NieR:Automata™
2017
Est. copies
≈ 5.3M–8.6M
4.4x vs typical
SteamSpy 2M–5M
Est. revenue
$57.9M–$155.7M after Steam's cut $105.3M–$239.5M before the cut
$39.99
153k reviews
Very Positive
Great SoundtrackStory Rich
ICEY
2016
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.4M–$14.5M before the cut
$10.99
28k reviews
Very Positive
ActionFemale Protagonist
AI LIMIT
2025
Est. copies
≈ 909k–1.5M
SteamSpy 200k–500k
Est. revenue
$8.7M–$23.5M after Steam's cut $15.9M–$36.2M before the cut
$34.99
37k reviews
Very Positive
Souls-likeFemale Protagonist

Sizing up your own game? See what its genre can realistically do before you build it.