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How many copies did Weekend Drive sell?

Estimated copies sold
≈ 144–234
$197–$531 after Steam's cut $359–$817 before the cut
from 5 reviews (5 user reviews)
Thin evidence: 5 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Weekend Drive out and predicted the genre from its 8 similar games. Every figure here, including Weekend Drive's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9.6M–21.2M
best case 11.2M (Ready or Not)
Games like Weekend Drive

The middle of these games

≈ 9.6M–21.2M copies

≈ $177.1M–$238.4M after Steam's cut

from ~304k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Ready or Not at ≈ 8.5M–13.9M copies, ≈ $117.4M–$315.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 35k reviews in their first month; the spread ran 3k to 143k.
The genre you'd be entering
Your set
Your set clusters on Shooter (8 of 8) and FPS (7 of 8).
The winners
Winners here lead with Tactical + Realistic, priced around $50.
The era
The games you compared span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Titanfall® 2
2020
Est. copies
≈ 7.1M–11.5M
SteamSpy 5M–10M
Est. revenue
$58.4M–$157.0M after Steam's cut $106.2M–$241.6M before the cut
$29.99
286k reviews
Overwhelmingly Positive
FPSMechs
Borderlands 2
2012
Est. copies
≈ 19.7M–32.1M
SteamSpy 10M–20M
Est. revenue
$108.4M–$291.6M after Steam's cut $197.2M–$448.6M before the cut
$19.99
312k reviews
Very Positive
LootShooter
Arma 3
2013
Est. copies
≈ 18.6M–30.3M
SteamSpy 10M–20M
Est. revenue
$153.8M–$413.4M after Steam's cut $279.6M–$636.0M before the cut
$29.99
295k reviews
Very Positive
MilitaryAction
Battlefield™ 2042
2021
Est. copies
≈ 8.1M–13.1M
SteamSpy 10M–20M
Est. revenue
$133.2M–$358.1M after Steam's cut $242.2M–$550.9M before the cut
$59.99
326k reviews
Mixed
FPSMultiplayer
Battlefield™ V
2020
Est. copies
≈ 6.7M–10.9M
SteamSpy 10M–20M
Est. revenue
$91.9M–$247.0M after Steam's cut $167.0M–$380.0M before the cut
$49.99
269k reviews
Mostly Positive
FPSMultiplayer
Ready or Not
2023
Est. copies
≈ 8.5M–13.9M
SteamSpy 5M–10M
Est. revenue
$117.4M–$315.6M after Steam's cut $213.4M–$485.5M before the cut
$49.99
344k reviews
Mostly Positive
TacticalRealistic
BattleBit Remastered
2023
Est. copies
≈ 3.6M–5.9M
too small to compare
SteamSpy 5M–10M
Est. revenue
$15.0M–$40.2M after Steam's cut $27.2M–$61.9M before the cut
$14.99
146k reviews
Very Positive
FPSMultiplayer
STAR WARS™ Battlefront™ II
2020
Est. copies
≈ 2.5M–4.0M
too small to compare
SteamSpy 2M–5M
Est. revenue
$27.2M–$73.0M after Steam's cut $49.4M–$112.3M before the cut
$39.99
100k reviews
Very Positive
MultiplayerShooter

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