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How many copies did Lord of Rigel sell?

Estimated copies sold
≈ 3k–5k
$16k–$42k after Steam's cut $29k–$65k before the cut
from 115 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lord of Rigel out and predicted the genre from its 8 similar games. Every figure here, including Lord of Rigel's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 45k–447k
best case 10.8M (Stellaris)
Games like Lord of Rigel

The middle of these games

≈ 45k–447k copies

≈ $375k–$3.9M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Stellaris at ≈ 8.2M–13.3M copies, ≈ $112.6M–$302.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 582 reviews in their first month; the spread ran 184 to 2k.
The genre you'd be entering
Your set
Your set clusters on Space (7 of 8) and Grand Strategy (6 of 8).
The winners
Winners here lead with Space + Grand Strategy, priced around $50.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sins of a Solar Empire®: Rebellion
2012
Est. copies
≈ 1.0M–1.7M
6.4x vs typical
SteamSpy 2M–5M
Est. revenue
$5.7M–$15.3M after Steam's cut $10.3M–$23.5M before the cut
$19.99
16k reviews
Very Positive
ManagementDiplomacy
Stellaris
2016
Est. copies
≈ 8.2M–13.3M
78x vs typical
SteamSpy 2M–5M
Est. revenue
$112.6M–$302.8M after Steam's cut $204.7M–$465.8M before the cut
$49.99
197k reviews
Very Positive
AI War 2
2019
Est. copies
≈ 45k–73k
SteamSpy 200k–500k
Est. revenue
$247k–$664k after Steam's cut $449k–$1.0M before the cut
$19.99
2k reviews
Very Positive
NEBULOUS: Fleet Command
2022
Est. copies
≈ 110k–178k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$904k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$29.99
4k reviews
Very Positive
StrategySpace
Pax Nova
2020
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$77k–$207k after Steam's cut $140k–$319k before the cut
$24.99
452 reviews
Mixed
Strategy4X
Breachway
2024
Est. copies
≈ 37k–60k
SteamSpy 50k–100k
Est. revenue
$204k–$548k after Steam's cut $371k–$844k before the cut
$19.99
1k reviews
Mostly Positive
Early AccessStrategy
Interstellar Space: Genesis
2019
Est. copies
≈ 24k–40k
SteamSpy 100k–200k
Est. revenue
$201k–$540k after Steam's cut $365k–$831k before the cut
$29.99
846 reviews
Very Positive
StrategyIndie
Star Trek: Infinite
2023
Est. copies
≈ 87k–142k
SteamSpy 200k–500k
Est. revenue
$719k–$1.9M after Steam's cut $1.3M–$3.0M before the cut
$29.99
4k reviews
Mixed

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