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How many copies did A Healer Only Lives Twice sell?

Estimated copies sold
≈ 10k–16k
$14k–$37k after Steam's cut $25k–$57k before the cut
from 241 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left A Healer Only Lives Twice out and predicted the genre from its 8 similar games. Every figure here, including A Healer Only Lives Twice's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 167k–449k
best case 582k (Warhammer 40,000: Mechanicus)
Games like A Healer Only Lives Twice

The middle of these games

≈ 167k–449k copies

≈ $1.0M–$2.8M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Warhammer 40,000: Mechanicus at ≈ 444k–721k copies, ≈ $3.7M–$9.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 2k to 3k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based (5 of 8) and Dungeon Crawler (4 of 8).
The winners
Winners here lead with Warhammer 40K + Turn-Based Tactics, priced around $30. The breakout hits carry Warhammer 40K + Games Workshop + Sci-fi; a typical game here doesn't.
The era
The games you compared span 2012 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Auto BattlerPixel Graphics

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