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How many copies did Despot's Game: Dystopian Battle Simulator sell?

Estimated copies sold
≈ 83k–135k
$457k–$1.2M after Steam's cut $831k–$1.9M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Despot's Game: Dystopian Battle Simulator out and predicted the genre from its 8 similar games. Every figure here, including Despot's Game: Dystopian Battle Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 44k–116k
best case 672k (Backpack Battles)
Games like Despot's Game: Dystopian Battle Simulator

The middle of these games

≈ 44k–116k copies

≈ $149k–$850k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Backpack Battles at ≈ 512k–832k copies, ≈ $2.1M–$5.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 55 to 16k.
The genre you'd be entering
Your set
Your set clusters on Auto Battler (6 of 8) and Rogue-like (6 of 8).
The winners
Winners here lead with Auto Battler + Inventory Management, priced around $15.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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