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How many copies did StarFringe: Adversus sell?

Estimated copies sold
≈ 6k–9k
$10k–$26k after Steam's cut $17k–$40k before the cut
from 235 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left StarFringe: Adversus out and predicted the genre from its 8 similar games. Every figure here, including StarFringe: Adversus's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 620k–1.0M
best case 3.0M (Dyson Sphere Program)
Games like StarFringe: Adversus

The middle of these games

≈ 620k–1.0M copies

≈ $5.4M–$7.3M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Dyson Sphere Program at ≈ 2.3M–3.7M copies, ≈ $12.5M–$33.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 8k reviews in their first month; the spread ran 4k to 26k.
The genre you'd be entering
Your set
Your set clusters on Base-Building (7 of 8) and Sci-fi (7 of 8).
The winners
Winners here lead with Automation + Space, priced around $20. The breakout hits carry Automation + Open World + Resource Management; a typical game here doesn't.
The era
The games you compared span 2007 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
7.1x vs typical
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.6M after Steam's cut $22.7M–$51.6M before the cut
$19.99
92k reviews
Overwhelmingly Positive
AutomationSpace
Planetbase
2015
Est. copies
≈ 508k–826k
SteamSpy 1M–2M
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.7M before the cut
$14.99
10k reviews
Mostly Positive
Warhammer® 40,000: Dawn of War® - Dark Crusade
2007
Est. copies
≈ 601k–977k
SteamSpy 1M–2M
Est. revenue
Free
Free
10k reviews
Overwhelmingly Positive
StrategyWarhammer 40K
Supreme Commander: Forged Alliance
2011
Est. copies
≈ 906k–1.5M
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.4M before the cut
$12.99
14k reviews
Overwhelmingly Positive
StrategyRTS
Planetary Annihilation: TITANS
2015
Est. copies
≈ 717k–1.2M
SteamSpy 500k–1M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.7M–$24.5M before the cut
$29.99
15k reviews
Very Positive
RTSStrategy
Sins of a Solar Empire II
2024
Est. copies
≈ 214k–347k
SteamSpy 200k–500k
Est. revenue
$2.9M–$7.9M after Steam's cut $5.3M–$12.1M before the cut
$49.99
9k reviews
Very Positive
SpaceStrategy
IXION
2022
Est. copies
≈ 436k–708k
SteamSpy 1M–2M
Est. revenue
$4.2M–$11.3M after Steam's cut $7.6M–$17.4M before the cut
$34.99
18k reviews
Mostly Positive
SpaceCity Builder
Supreme Commander 2
2010
Est. copies
≈ 819k–1.3M
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.9M after Steam's cut $5.3M–$12.1M before the cut
$12.99
13k reviews
Very Positive
StrategyRTS

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