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How many copies did Riverbond sell?

Estimated copies sold
≈ 5k–7k
$32k–$85k after Steam's cut $58k–$131k before the cut
from 160 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Riverbond out and predicted the genre from its 8 similar games. Every figure here, including Riverbond's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 266k–659k
best case 626k (Minecraft Dungeons)
Games like Riverbond

The middle of these games

≈ 266k–659k copies

≈ $1.4M–$5.1M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Minecraft Dungeons at ≈ 477k–775k copies, ≈ $2.6M–$7.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 239 to 4k.
The genre you'd be entering
Your set
Your set clusters on Dungeon Crawler (8 of 8) and Hack and Slash (4 of 8).
The winners
Winners here lead with Dungeon Crawler + Hack and Slash, priced around $20.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Crawl
2017
Est. copies
≈ 251k–409k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$14.99
7k reviews
Very Positive
Pixel GraphicsLocal Multiplayer
Ancient Dungeon
2021
Est. copies
≈ 43k–70k
SteamSpy 50k–100k
Est. revenue
$238k–$641k after Steam's cut $433k–$986k before the cut
$19.99
2k reviews
Very Positive
Gauntlet™ Slayer Edition
2014
Est. copies
≈ 576k–935k
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before the cut
$19.99
10k reviews
Very Positive
Barony
2015
Est. copies
≈ 872k–1.4M
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.8M before the cut
$19.99
18k reviews
Very Positive
Dungeon CrawlerAction Roguelike
Hammerwatch
2013
Est. copies
≈ 412k–669k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.1M–$4.7M before the cut
$9.99
7k reviews
Very Positive
Chronicon
2020
Est. copies
≈ 241k–391k
SteamSpy 1M–2M
Est. revenue
$927k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$13.99
10k reviews
Very Positive
LootAction RPG
Minecraft Dungeons
2021
Est. copies
≈ 477k–775k
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.8M before the cut
$19.99
19k reviews
Very Positive
Dungeon CrawlerHack and Slash
Dungeons of Sundaria
2023
Est. copies
≈ 87k–141k
SteamSpy 200k–500k
Est. revenue
$238k–$640k after Steam's cut $433k–$985k before the cut
$9.99
3k reviews
Mostly Positive

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