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How many copies did Nitroplus Blasterz: Heroines Infinite Duel sell?

Estimated copies sold
≈ 48k–78k
$264k–$711k after Steam's cut $481k–$1.1M before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Nitroplus Blasterz: Heroines Infinite Duel out and predicted the genre from its 8 similar games. Every figure here, including Nitroplus Blasterz: Heroines Infinite Duel's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.3M–2.9M
best case 18.6M (Brawlhalla)
Games like Nitroplus Blasterz: Heroines Infinite Duel

The middle of these games

≈ 2.3M–2.9M copies

≈ $29.7M–$53.1M after Steam's cut

from ~72k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Brawlhalla at ≈ 14.2M–23.0M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 14k reviews in their first month; the spread ran 11k to 17k.
The genre you'd be entering
Your set
Your set clusters on Fighting (8 of 8) and 2D Fighter (6 of 8).
The winners
Winners here lead with Fighting + 2D Fighter. The breakout hits carry Free to Play + 2D Platformer + Casual; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Street Fighter™ 6
2023
Est. copies
≈ 2.0M–3.2M
SteamSpy 2M–5M
Est. revenue
$21.5M–$57.8M after Steam's cut $39.1M–$89.0M before the cut
$39.99
79k reviews
Very Positive
2D FighterFighting
Brawlhalla
2017
Est. copies
≈ 14.2M–23.0M
5.7x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
411k reviews
Mostly Positive
Free to PlayMultiplayer
GUILTY GEAR -STRIVE-
2021
Est. copies
≈ 1.7M–2.7M
SteamSpy 1M–2M
Est. revenue
$18.2M–$48.9M after Steam's cut $33.1M–$75.3M before the cut
$39.99
67k reviews
Very Positive
Fighting2D Fighter
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
SteamSpy 2M–5M
Est. revenue
$36.1M–$97.0M after Steam's cut $65.6M–$149.2M before the cut
$39.99
95k reviews
Very Positive
FightingAction
DRAGON BALL FighterZ
2018
Est. copies
≈ 2.3M–3.8M
SteamSpy 2M–5M
Est. revenue
$38.5M–$103.4M after Steam's cut $69.9M–$159.1M before the cut
$59.99
77k reviews
Very Positive
FightingAnime
TEKKEN 8
2024
Est. copies
≈ 1.8M–2.9M
SteamSpy 1M–2M
Est. revenue
$19.7M–$52.8M after Steam's cut $35.7M–$81.3M before the cut
$39.99
72k reviews
Mixed
Fighting3D Fighter
Skullgirls 2nd Encore
2013
Est. copies
≈ 2.0M–3.3M
SteamSpy 2M–5M
Est. revenue
$14.0M–$37.7M after Steam's cut $25.5M–$58.0M before the cut
$24.99
32k reviews
Very Positive
Fighting2D Fighter
Rivals of Aether
2017
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before the cut
$29.99
38k reviews
Overwhelmingly Positive
Fighting2D Fighter

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