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How many copies did Fist of Physics sell?

Estimated copies sold
≈ 2k–3k
$5k–$12k after Steam's cut $8k–$19k before the cut
from 40 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fist of Physics out and predicted the genre from its 8 similar games. Every figure here, including Fist of Physics's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–32k
best case 89k (Creed: Rise to Glory™)
Games like Fist of Physics

The middle of these games

≈ 6k–32k copies

≈ $25k–$90k after Steam's cut

from ~194 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Creed: Rise to Glory™ at ≈ 68k–110k copies, ≈ $561k–$1.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 85 reviews in their first month; the spread ran 35 to 86.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Boxing (8 of 8) and Sports (8 of 8).
The winners
Winners here lead with VR + Boxing, priced around $30.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Real Boxing™
2014
Est. copies
≈ 81k–132k
7.5x vs typical
SteamSpy 100k–200k
Est. revenue
$111k–$299k after Steam's cut $202k–$461k before the cut
$4.99
1k reviews
Mixed
SportsBoxing
VR SUPER SPORTS
2017
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$15k–$40k after Steam's cut $27k–$62k before the cut
$12.99
122 reviews
Mixed
SportsAction
Victory Road
2020
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$26k–$70k after Steam's cut $47k–$108k before the cut
$19.99
191 reviews
Very Positive
SportsSimulation
World Championship Boxing Manager™ 2
2023
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$10k–$26k after Steam's cut $17k–$40k before the cut
$12.99
108 reviews
Mixed
BoxingManagement
Creed: Rise to Glory™
2018
Est. copies
≈ 68k–110k
12x vs typical
SteamSpy 200k–500k
Est. revenue
$561k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$29.99
2k reviews
Mostly Positive
VRBoxing
Virtual Fighting Championship (VFC)
2018
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$26k–$71k after Steam's cut $48k–$109k before the cut
$15.99
197 reviews
Mostly Positive
VRBoxing
Tactic Boxing
2024
Est. copies
≈ 10k–17k
2.1x vs typical
SteamSpy under 20k
Est. revenue
$28k–$75k after Steam's cut $51k–$116k before the cut
$9.99
410 reviews
Mostly Positive
BoxingPhysics
World Boxing Manager
2016
Est. copies
≈ 6k–9k
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$32k before the cut
$4.99
136 reviews
Mixed
StrategySimulation

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