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How many copies did Downward: Enhanced Edition sell?

Estimated copies sold
≈ 19k–32k
$53k–$144k after Steam's cut $97k–$221k before the cut
from 565 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Downward: Enhanced Edition out and predicted the genre from its 8 similar games. Every figure here, including Downward: Enhanced Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 763k–4.5M
best case 31.7M (Dying Light)
Games like Downward: Enhanced Edition

The middle of these games

≈ 763k–4.5M copies

≈ $3.1M–$103.7M after Steam's cut

from ~21k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Dying Light at ≈ 24.1M–39.2M copies, ≈ $165.8M–$445.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on First-Person (6 of 8) and Parkour (6 of 8).
The winners
Winners here lead with Zombies + Survival Horror, priced around $25.
The era
The games you compared span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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11x vs typical
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Open WorldCo-op
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Parkour3D Platformer
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