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How many copies did Princess Maker 2 Refine sell?

Estimated copies sold
≈ 72k–116k
$394k–$1.1M after Steam's cut $716k–$1.6M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Princess Maker 2 Refine out and predicted the genre from its 8 similar games. Every figure here, including Princess Maker 2 Refine's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 171k–529k
best case 1.6M (Volcano Princess)
Games like Princess Maker 2 Refine

The middle of these games

≈ 171k–529k copies

≈ $1.3M–$2.3M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Volcano Princess at ≈ 1.2M–2.0M copies, ≈ $3.7M–$9.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 69 to 12k.
The genre you'd be entering
Your set
Your set clusters on Female Protagonist (6 of 8) and Visual Novel (6 of 8).
The winners
Winners here lead with Life Sim + Multiple Endings, priced around $11. The breakout hits carry Life Sim + RPG + Dating Sim; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Class of '09: The Re-Up
2023
Est. copies
≈ 118k–191k
SteamSpy 200k–500k
Est. revenue
$486k–$1.3M after Steam's cut $883k–$2.0M before the cut
$14.99
5k reviews
Overwhelmingly Positive
Visual NovelFemale Protagonist
BAD END THEATER
2021
Est. copies
≈ 249k–404k
SteamSpy 200k–500k
Est. revenue
$683k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
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10k reviews
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Multiple EndingsVisual Novel
Hatoful Boyfriend
2014
Est. copies
≈ 424k–689k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$9.99
8k reviews
Very Positive
Visual NovelDating Sim
one night, hot springs
2018
Est. copies
≈ 97k–157k
SteamSpy 100k–200k
Est. revenue
Free
Free
3k reviews
Overwhelmingly Positive
LGBTQ+Visual Novel
Cinderella Phenomenon - Otome/Visual Novel
2017
Est. copies
≈ 142k–231k
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
Free to PlayOtome
Volcano Princess
2023
Est. copies
≈ 1.2M–2.0M
6.8x vs typical
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.2M before the cut
$10.99
49k reviews
Overwhelmingly Positive
Life SimMultiple Endings
House Party
2022
Est. copies
≈ 382k–621k
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before the cut
$24.99
15k reviews
Very Positive
NudityMature
Long Live The Queen
2013
Est. copies
≈ 453k–736k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.3M–$5.1M before the cut
$9.99
7k reviews
Very Positive
Visual NovelPolitical Sim

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