wishvane
How many copies did Pathway sell?
Estimated copies sold
≈ 65k–105k
$285k–$767k net $519k–$1.2M gross
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Pathway out and predicted the genre from its 8 similar games. Every figure here, including Pathway's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 226k–408k
best case 1.2M (Loop Hero)
The Turn-Based Strategy lane

A solid, mid-sized genre: most sell around 313k copies, with a few that break out far above.

A typical game
≈ 313k copies
≈ $3.1M after Steam's cut
from ~8k reviews
Best case
≈ 1.2M copies
Loop Hero · ≈ $6.9M after Steam's cut
from 36k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Tactical + Rogue-like, priced around $15.
  • The breakout hits carry Deckbuilding + Rogue-lite + Choices Matter; a typical game here doesn't.
  • The games you compared span 2018 to 2024, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2021
Est. copies
≈ 903k–1.5M
4.4x vs typical
SteamSpy 1M–2M
Est. revenue
$3.7M–$10.0M net $6.8M–$15.4M gross
$14.99
36k reviews
Very Positive
TacticalRogue-like +6
2024
Est. copies
≈ 298k–485k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$2.5M–$6.6M net $4.5M–$10.2M gross
$29.99
12k reviews
Overwhelmingly Positive
Procedural GenerationTurn-Based Combat +6
2024
Est. copies
≈ 164k–267k
SteamSpy 200k–500k
Est. revenue
$678k–$1.8M net $1.2M–$2.8M gross
$14.99
7k reviews
Overwhelmingly Positive
Replay ValueStrategy RPG +6
2023
Est. copies
≈ 323k–525k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$6.0M net $4.0M–$9.2M gross
$24.99
13k reviews
Very Positive
StrategySingleplayer +6
2019
Est. copies
≈ 239k–388k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M net $2.0M–$4.6M gross
$16.99
8k reviews
Very Positive
StrategyTurn-Based Strategy +6
2022
Est. copies
≈ 137k–222k
SteamSpy 500k–1M
Est. revenue
$677k–$1.8M net $1.2M–$2.8M gross
$17.99
6k reviews
Mostly Positive
Turn-BasedPixel Graphics +6
2024
Est. copies
≈ 323k–524k
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.7M–$7.2M net $4.8M–$11.0M gross
$29.99
13k reviews
Very Positive
Local MultiplayerTurn-Based Tactics +6
2018
Est. copies
≈ 180k–292k
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Very Positive
Free to PlayStrategy +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples