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How many copies did Iron Crypticle sell?

Estimated copies sold
≈ 4k–7k
$11k–$31k after Steam's cut $21k–$47k before the cut
from 121 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Iron Crypticle out and predicted the genre from its 8 similar games. Every figure here, including Iron Crypticle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 500k–1.1M
best case 2.1M (HELLDIVERS™ Dive Harder Edition)
Games like Iron Crypticle

The middle of these games

≈ 500k–1.1M copies

≈ $4.0M–$9.4M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: HELLDIVERS™ Dive Harder Edition at ≈ 1.6M–2.6M copies, ≈ $9.0M–$24.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Top-Down Shooter (7 of 8) and Twin Stick Shooter (6 of 8).
The winners
Winners here lead with Co-op + Top-Down Shooter, priced around $20.
The era
The games you compared span 1997 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See what its genre can realistically do before you build it.