wishvane
How big is Decoherence?
Estimated owners
≈ 769–1k
from 31 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Decoherence out and predicted the genre from its 8 similar games. Every figure here, including Decoherence's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 16k–16k
best case 231k (Shotgun King: The Final Checkmate)
The Turn-Based Tactics lane

A niche genre: modest ceilings, most sell around 16k copies, so plan for a small audience.

A typical game
≈ 16k copies
≈ $24k after Steam's cut
from ~345 reviews
Best case
≈ 231k copies
Shotgun King: The Final Checkmate · ≈ $892k after Steam's cut
from 7k reviews
A breakout hit, far above a typical game.

1 of your 8 games sit in the typical range; 4 are breakout hits far above it, and 3 are too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Chess + Turn-Based Strategy, priced around $15.
  • The breakout hits carry Strategy + Singleplayer; a typical game here doesn't.
  • The games you compared span 2016 to 2025, a lane with a long track record.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2022
Est. copies
≈ 176k–286k
21x vs typical
SteamSpy 200k–500k
Est. revenue
$484k–$1.3M net $880k–$2.0M gross
$9.99
7k reviews
Very Positive
ChessTurn-Based Strategy +6
2020
Est. copies
≈ 18k–30k
2.0x vs typical
SteamSpy 50k–100k
Est. revenue
$127k–$341k net $231k–$525k gross
$24.99
699 reviews
Mostly Positive
WarSingleplayer +6
2022
Est. copies
≈ 3k–5k
too small to compare
SteamSpy 20k–50k
Est. revenue
$4k–$10k net $7k–$16k gross
$4.99
116 reviews
Mixed
MilitaryIsometric +6
2024
Est. copies
≈ 19k–31k
2.3x vs typical
SteamSpy 20k–50k
Est. revenue
$80k–$214k net $145k–$329k gross
$14.99
805 reviews
Very Positive
StrategyIndie +6
2025
Est. copies
≈ 3k–6k
too small to compare
SteamSpy 0–20k
Est. revenue
$14k–$38k net $26k–$58k gross
$14.99
142 reviews
Very Positive
Card BattlerChoices Matter +6
2017
Est. copies
≈ 12k–19k
SteamSpy 0–20k
Est. revenue
$13k–$35k net $24k–$54k gross
$3.99
345 reviews
Mostly Positive
Shoot 'Em UpTurn-Based +6
2019
Est. copies
≈ 26k–42k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$106k–$286k net $194k–$440k gross
$14.99
897 reviews
Very Positive
StrategyArtificial Intelligence +6
2016
Est. copies
≈ 5k–8k
too small to compare
SteamSpy 0–20k
Est. revenue
Free
Free
129 reviews
Very Positive
Real Time TacticsPvP +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples