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How big is Blood of Steel?

Estimated owners
≈ 171k–278k
from 7k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Blood of Steel out and predicted the genre from its 8 similar games. Every figure here, including Blood of Steel's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.7M–9.2M
best case 14.3M (Mount & Blade: Warband)
Games like Blood of Steel

The middle of these games

≈ 3.7M–9.2M copies

≈ $28.1M–$103.8M after Steam's cut

from ~124k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Open World (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Mount & Blade: Warband at ≈ 10.9M–17.7M copies, ≈ $59.7M–$160.6M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Open World (3 of 8) and Third Person (3 of 8).
The winners
Winners here lead with Medieval + Open World, priced around $20.
The era
The games you compared span 2010 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mount & Blade: Warband
2010
Est. copies
≈ 10.9M–17.7M
SteamSpy 5M–10M
Est. revenue
$59.7M–$160.6M after Steam's cut $108.6M–$247.1M before the cut
$19.99
172k reviews
Overwhelmingly Positive
MedievalRPG
Middle-earth™: Shadow of War™
2017
Est. copies
≈ 4.0M–6.5M
SteamSpy 2M–5M
Est. revenue
$55.1M–$148.2M after Steam's cut $100.2M–$228.0M before the cut
$49.99
117k reviews
Very Positive
Open WorldAction
Castle Crashers®
2012
Est. copies
≈ 8.9M–14.4M
SteamSpy 5M–10M
Est. revenue
$36.6M–$98.3M after Steam's cut $66.5M–$151.2M before the cut
$14.99
140k reviews
Overwhelmingly Positive
2DOnline Co-Op
Black Desert
2017
Est. copies
≈ 3.2M–5.3M
SteamSpy 5M–10M
Est. revenue
$8.9M–$23.9M after Steam's cut $16.2M–$36.8M before the cut
$9.99
94k reviews
Mostly Positive
MMORPGMassively Multiplayer
DARK SOULS™ II: Scholar of the First Sin
2015
Est. copies
≈ 6.4M–10.4M
SteamSpy 2M–5M
Est. revenue
$70.7M–$190.0M after Steam's cut $128.5M–$292.3M before the cut
$39.99
132k reviews
Very Positive
Souls-likeDark Fantasy
FOR HONOR™
2017
Est. copies
≈ 5.6M–9.2M
SteamSpy 5M–10M
Est. revenue
$46.5M–$125.0M after Steam's cut $84.5M–$192.3M before the cut
$29.99
164k reviews
Mixed
MedievalSwordplay
Wolcen: Lords of Mayhem
2020
Est. copies
≈ 1.7M–2.7M
SteamSpy 1M–2M
Est. revenue
$9.3M–$24.9M after Steam's cut $16.8M–$38.3M before the cut
$19.99
68k reviews
Mixed
Action RPGHack and Slash
Nioh 2 – The Complete Edition
2021
Est. copies
≈ 1.3M–2.0M
SteamSpy 1M–2M
Est. revenue
$17.2M–$46.2M after Steam's cut $31.3M–$71.2M before the cut
$49.99
50k reviews
Very Positive
RPGAction

Sizing up your own game? See what its genre can realistically do before you build it.