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How many copies did Ooblets sell?

Estimated copies sold
≈ 39k–63k
$318k–$854k after Steam's cut $578k–$1.3M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ooblets out and predicted the genre from its 8 similar games. Every figure here, including Ooblets's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–1.6M
best case 56.5M (Stardew Valley)
Games like Ooblets

The middle of these games

≈ 1.1M–1.6M copies

≈ $11.6M–$14.4M after Steam's cut

from ~41k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Stardew Valley at ≈ 43.0M–69.9M copies, ≈ $177.4M–$476.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 19k reviews in their first month; the spread ran 3k to 43k.
The genre you'd be entering
Your set
Your set clusters on Simulation (5 of 8) and Crafting (4 of 8).
The winners
Winners here lead with Management + Exploration, priced around $17. The breakout hits carry Relaxing + Pixel Graphics + Exploration; a typical game here doesn't.
The era
The games you compared span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
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4.0x vs typical
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Stardew Valley
2016
Est. copies
≈ 43.0M–69.9M
25x vs typical
SteamSpy 20M–50M
Est. revenue
$177.4M–$476.9M after Steam's cut $322.5M–$733.6M before the cut
$14.99
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Against the Storm
2023
Est. copies
≈ 926k–1.5M
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StrategyCity Builder
Potion Craft: Alchemist Simulator
2022
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≈ 1.1M–1.8M
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CraftingSingleplayer
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2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$7.0M–$18.7M after Steam's cut $12.7M–$28.8M before the cut
$19.99
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Very Positive
Open World Survival CraftSurvival
My Time at Sandrock
2023
Est. copies
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$39.99
29k reviews
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Life SimBuilding

Sizing up your own game? See what its genre can realistically do before you build it.