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How many copies did Slasher's Keep sell?

Estimated copies sold
≈ 57k–93k
$220k–$592k after Steam's cut $400k–$910k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Slasher's Keep out and predicted the genre from its 8 similar games. Every figure here, including Slasher's Keep's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 61k–216k
best case 1.1M (Barony)
Games like Slasher's Keep

The middle of these games

≈ 61k–216k copies

≈ $414k–$1.7M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Barony at ≈ 872k–1.4M copies, ≈ $4.8M–$12.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 775 reviews in their first month; the spread ran 521 to 5k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Rogue-lite (6 of 8).
The winners
Winners here lead with Dungeon Crawler + Action Roguelike, priced around $20.
The era
The games you compared span 2014 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Delver
2018
Est. copies
≈ 87k–141k
SteamSpy 50k–100k
Est. revenue
$358k–$961k after Steam's cut $650k–$1.5M before the cut
$14.99
3k reviews
Very Positive
Dungeon CrawlerFirst-Person
Dungeons of Blood and Dream
2024
Est. copies
≈ 30k–49k
SteamSpy under 20k
Est. revenue
$156k–$419k after Steam's cut $284k–$645k before the cut
$18.99
1k reviews
Very Positive
Action RoguelikeDungeon Crawler
Mortal Sin
2025
Est. copies
≈ 146k–237k
2.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.1M before the cut
$24.99
6k reviews
Very Positive
First-PersonAction Roguelike
Ziggurat 2
2021
Est. copies
≈ 37k–61k
SteamSpy 100k–200k
Est. revenue
$256k–$689k after Steam's cut $466k–$1.1M before the cut
$24.99
2k reviews
Very Positive
Barony
2015
Est. copies
≈ 872k–1.4M
8.1x vs typical
SteamSpy 500k–1M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.8M before the cut
$19.99
18k reviews
Very Positive
Dungeon CrawlerAction Roguelike
WASTED
2016
Est. copies
≈ 49k–80k
SteamSpy 100k–200k
Est. revenue
$175k–$471k after Steam's cut $319k–$725k before the cut
$12.99
1k reviews
Mostly Positive
Action RoguelikeAction
Ziggurat
2014
Est. copies
≈ 222k–361k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$916k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$14.99
4k reviews
Very Positive
Rogue-liteAction
Heavy Bullets
2014
Est. copies
≈ 88k–143k
SteamSpy 100k–200k
Est. revenue
$241k–$649k after Steam's cut $439k–$998k before the cut
$9.99
2k reviews
Very Positive
IndieAction

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