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How many copies did GoBlock's Impossible Medley sell?

Estimated copies sold
≈ 2k–3k
$487–$1k after Steam's cut $886–$2k before the cut
from 52 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left GoBlock's Impossible Medley out and predicted the genre from its 8 similar games. Every figure here, including GoBlock's Impossible Medley's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 71k–186k
best case 352k (ALTF4)
Games like GoBlock's Impossible Medley

The middle of these games

≈ 71k–186k copies

≈ $233k–$820k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: ALTF4 at ≈ 268k–435k copies, ≈ $220k–$592k after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Runner (7 of 8) and Platformer (5 of 8).
The winners
Winners here lead with Runner + Physics, priced around $3. The breakout hits carry Physics + Survival + 3D Platformer; a typical game here doesn't.
The era
The games you compared span 2011 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ALTF4
2021
Est. copies
≈ 268k–435k
6.6x vs typical
SteamSpy 200k–500k
Est. revenue
$220k–$592k after Steam's cut $401k–$911k before the cut
$2.99
11k reviews
Mostly Positive
RunnerPhysics
Hextech Mayhem: A League of Legends Story™
2021
Est. copies
≈ 58k–95k
SteamSpy 200k–500k
Est. revenue
$160k–$430k after Steam's cut $291k–$662k before the cut
$9.99
2k reviews
Mostly Positive
MusicRhythm
BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien
2013
Est. copies
≈ 194k–316k
1.9x vs typical
SteamSpy 20k–50k
Est. revenue
$802k–$2.2M after Steam's cut $1.5M–$3.3M before the cut
$14.99
3k reviews
Very Positive
Dino Run DX
2015
Est. copies
≈ 79k–129k
SteamSpy 100k–200k
Est. revenue
$131k–$351k after Steam's cut $238k–$540k before the cut
$5.99
2k reviews
Very Positive
DinosaursPixel Graphics
Boson X
2014
Est. copies
≈ 89k–144k
SteamSpy 200k–500k
Est. revenue
$122k–$327k after Steam's cut $221k–$503k before the cut
$4.99
2k reviews
Very Positive
DifficultAction
BIT.TRIP RUNNER
2011
Est. copies
≈ 250k–406k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$686k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$9.99
4k reviews
Very Positive
FOTONICA
2014
Est. copies
≈ 49k–80k
SteamSpy 50k–100k
Est. revenue
$203k–$547k after Steam's cut $370k–$841k before the cut
$14.99
881 reviews
Very Positive
IndieAction
StrikeForce Kitty
2018
Est. copies
≈ 37k–60k
SteamSpy 100k–200k
Est. revenue
$101k–$273k after Steam's cut $184k–$420k before the cut
$9.99
1k reviews
Very Positive
IndieAdventure

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