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How many copies did Tangledeep sell?

Estimated copies sold
≈ 45k–73k
$186k–$500k after Steam's cut $338k–$769k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tangledeep out and predicted the genre from its 8 similar games. Every figure here, including Tangledeep's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–14k
best case 16k (Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island)
Games like Tangledeep

The middle of these games

≈ 6k–14k copies

≈ $25k–$103k after Steam's cut

from ~263 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island at ≈ 12k–20k copies, ≈ $132k–$355k after Steam's cut.

What it took to get here
About half the games that made it here had over 53 reviews in their first month; the spread ran 16 to 160.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Mystery Dungeon (5 of 8) and Rogue-like (5 of 8).
The winners
Winners here lead with Rogue-like + Mystery Dungeon, priced around $40.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Dread Nautical
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