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How many copies did Debris sell?

Estimated copies sold
≈ 5k–8k
$13k–$36k after Steam's cut $24k–$56k before the cut
from 142 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Debris out and predicted the genre from its 8 similar games. Every figure here, including Debris's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 324k–900k
best case 7.2M (To the Moon)
Games like Debris

The middle of these games

≈ 324k–900k copies

≈ $1.7M–$6.6M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: To the Moon at ≈ 5.5M–8.9M copies, ≈ $15.0M–$40.3M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Story Rich (7 of 8) and First-Person (5 of 8).
The winners
Winners here lead with Story Rich + Emotional, priced around $10. The breakout hits carry Great Soundtrack + RPGMaker + Pixel Graphics; a typical game here doesn't.
The era
The games you compared span 2012 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dear Esther
unreleased
Est. copies
≈ 152k–247k
SteamSpy 100k–200k
Est. revenue
Free
Free
6k reviews
Mostly Positive
Before Your Eyes
2021
Est. copies
≈ 590k–959k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.4M after Steam's cut $2.9M–$6.7M before the cut
$9.99
24k reviews
Overwhelmingly Positive
EmotionalNarrative
Gone Home
2013
Est. copies
≈ 1.2M–1.9M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.9M before the cut
$14.99
18k reviews
Mostly Positive
Dear Esther: Landmark Edition
2017
Est. copies
≈ 259k–421k
SteamSpy 200k–500k
Est. revenue
$712k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$9.99
8k reviews
Mostly Positive
Walking SimulatorExploration
OPUS: Echo of Starsong - Full Bloom Edition
2021
Est. copies
≈ 234k–381k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.7M before the cut
$24.99
9k reviews
Overwhelmingly Positive
Visual NovelEmotional
Amnesia: A Machine for Pigs
2013
Est. copies
≈ 765k–1.2M
SteamSpy 1M–2M
Est. revenue
$4.2M–$11.3M after Steam's cut $7.7M–$17.4M before the cut
$19.99
12k reviews
Mixed
A Bird Story
2014
Est. copies
≈ 605k–984k
SteamSpy 200k–500k
Est. revenue
$664k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$3.99
11k reviews
Very Positive
IndieStory Rich
To the Moon
2012
Est. copies
≈ 5.5M–8.9M
8.0x vs typical
SteamSpy 2M–5M
Est. revenue
$15.0M–$40.3M after Steam's cut $27.3M–$62.0M before the cut
$9.99
86k reviews
Overwhelmingly Positive
Story RichGreat Soundtrack

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