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How many copies did ZomDay sell?

Estimated copies sold
≈ 21k–34k
$57k–$153k after Steam's cut $103k–$235k before the cut
from 834 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ZomDay out and predicted the genre from its 8 similar games. Every figure here, including ZomDay's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 138k–711k
best case 5.7M (Resident Evil 7 Biohazard)
Games like ZomDay

The middle of these games

≈ 138k–711k copies

≈ $1.1M–$7.8M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Resident Evil 7 Biohazard at ≈ 4.3M–7.1M copies, ≈ $23.9M–$64.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 967 reviews in their first month; the spread ran 619 to 38k.
The genre you'd be entering
Your set
Your set clusters on VR (8 of 8) and Zombies (7 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $20.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.3M–7.1M
17x vs typical
SteamSpy 2M–5M
Est. revenue
$23.9M–$64.1M after Steam's cut $43.4M–$98.7M before the cut
$19.99
126k reviews
Overwhelmingly Positive
Arizona Sunshine® VR Legacy
2016
Est. copies
≈ 387k–629k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before the cut
$14.99
9k reviews
Mostly Positive
ActionVR
Hellsplit: Arena
2019
Est. copies
≈ 114k–185k
SteamSpy 200k–500k
Est. revenue
$783k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$24.99
4k reviews
Very Positive
VRAction
Propagation VR
2020
Est. copies
≈ 146k–237k
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Very Positive
VRAction
The Walking Dead: Saints & Sinners
2020
Est. copies
≈ 250k–406k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$19.99
10k reviews
Very Positive
VRZombies
Pavlov
2024
Est. copies
≈ 1.0M–1.6M
5.3x vs typical
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before the cut
$24.99
41k reviews
Very Positive
VRShooter
After the Fall®
2021
Est. copies
≈ 77k–126k
SteamSpy 100k–200k
Est. revenue
$426k–$1.1M after Steam's cut $774k–$1.8M before the cut
$19.99
3k reviews
Mostly Positive
VRCo-op
SURV1V3
2021
Est. copies
≈ 45k–72k
SteamSpy 100k–200k
Est. revenue
$306k–$823k after Steam's cut $556k–$1.3M before the cut
$24.99
2k reviews
Very Positive
VRZombies

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