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How many copies did End of Days sell?

Estimated copies sold
≈ 241–391
$662–$2k after Steam's cut $1k–$3k before the cut
from 7 reviews (7 user reviews)
Thin evidence: 7 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left End of Days out and predicted the genre from its 8 similar games. Every figure here, including End of Days's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 174k–277k
best case 368k (Into the Radius VR)
Games like End of Days

The middle of these games

≈ 174k–277k copies

≈ $1.5M–$2.9M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Into the Radius VR at ≈ 280k–455k copies, ≈ $2.3M–$6.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 146 reviews in their first month; the spread ran 3 to 4k.
The genre you'd be entering
Your set
Your set clusters on FPS (7 of 8) and VR (7 of 8).
The winners
Winners here lead with VR + Extraction Shooter, priced around $30.
The era
The games you compared span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Zero Caliber VR
2023
Est. copies
≈ 122k–199k
SteamSpy 200k–500k
Est. revenue
$841k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$24.99
5k reviews
Mostly Positive
MilitarySingleplayer
Into the Radius VR
2020
Est. copies
≈ 280k–455k
2.3x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
$29.99
11k reviews
Very Positive
VRExtraction Shooter
Contractors
2018
Est. copies
≈ 142k–231k
SteamSpy 200k–500k
Est. revenue
$782k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$19.99
5k reviews
Very Positive
VRAction
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2020
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≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
Free
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2019
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$23k before the cut
$13.99
51 reviews
Mixed
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Double Shot
2018
Est. copies
≈ 486–790
too small to compare
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$19.99
16 reviews
Positive
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Operation Warcade VR
2017
Est. copies
≈ 11k–18k
too small to compare
SteamSpy 20k–50k
Est. revenue
$60k–$161k after Steam's cut $109k–$248k before the cut
$19.99
317 reviews
Very Positive
ActionSimulation
Hard Night VR
2020
Est. copies
≈ 794–1k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$9.99
32 reviews
Mixed
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