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How many copies did I Can't Believe It's Not Gambling sell?

Estimated copies sold
≈ 57k–93k
$16k–$42k after Steam's cut $28k–$64k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left I Can't Believe It's Not Gambling out and predicted the genre from its 8 similar games. Every figure here, including I Can't Believe It's Not Gambling's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 52k–1.2M
best case 25.9M (Borderlands 2)
Games like I Can't Believe It's Not Gambling

The middle of these games

≈ 52k–1.2M copies

≈ $43k–$13.2M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Comedy (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Borderlands 2 at ≈ 19.7M–32.1M copies, ≈ $108.4M–$291.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 371 reviews in their first month; the spread ran 176 to 660.
The genre you'd be entering
Your set
Your set clusters on Comedy (4 of 8) and Satire (4 of 8).
The winners
Winners here lead with Loot + Shooter, priced around $20.
The era
The games you compared span 2012 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Borderlands: The Pre-Sequel
2014
Est. copies
≈ 2.4M–3.9M
9.5x vs typical
SteamSpy 2M–5M
Est. revenue
$26.6M–$71.5M after Steam's cut $48.4M–$110.0M before the cut
$39.99
43k reviews
Mostly Positive
Looter ShooterCo-op
DLC Quest
2013
Est. copies
≈ 394k–640k
SteamSpy 200k–500k
Est. revenue
$324k–$871k after Steam's cut $589k–$1.3M before the cut
$2.99
6k reviews
Very Positive
PlatformerIndie
Loot Box Quest
2017
Est. copies
≈ 17k–27k
SteamSpy 50k–100k
Est. revenue
$4k–$12k after Steam's cut $8k–$19k before the cut
$0.99
480 reviews
Very Positive
CasualClicker
WHAT THE GOLF?
2020
Est. copies
≈ 119k–193k
SteamSpy 200k–500k
Est. revenue
$652k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$19.99
5k reviews
Very Positive
MemesComedy
Borderlands 2
2012
Est. copies
≈ 19.7M–32.1M
68x vs typical
SteamSpy 10M–20M
Est. revenue
$108.4M–$291.6M after Steam's cut $197.2M–$448.6M before the cut
$19.99
312k reviews
Very Positive
LootShooter
I Can't Believe It's Not Gambling 2(K)
2019
Est. copies
≈ 2k–4k
SteamSpy 20k–50k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$1.99
78 reviews
Mixed
CollectathonLoot
Sir Whoopass™: Immortal Death
2022
Est. copies
≈ 48k–77k
SteamSpy 50k–100k
Est. revenue
$222k–$598k after Steam's cut $404k–$920k before the cut
$16.99
2k reviews
Very Positive
RPGAction RPG
Kandidatos
2020
Est. copies
≈ 108k–176k
SteamSpy 200k–500k
Est. revenue
$29k–$79k after Steam's cut $53k–$122k before the cut
$0.99
4k reviews
Very Positive
FightingPolitical

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