Sign in
wishvane

How many copies did DragonFangZ - The Rose & Dungeon of Time sell?

Estimated copies sold
≈ 5k–9k
$37k–$100k after Steam's cut $68k–$154k before the cut
from 178 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DragonFangZ - The Rose & Dungeon of Time out and predicted the genre from its 8 similar games. Every figure here, including DragonFangZ - The Rose & Dungeon of Time's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11k–43k
best case 1.7M (Crypt of the NecroDancer)
Games like DragonFangZ - The Rose & Dungeon of Time

The middle of these games

≈ 11k–43k copies

≈ $72k–$328k after Steam's cut

from ~358 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Crypt of the NecroDancer at ≈ 1.3M–2.1M copies, ≈ $5.3M–$14.3M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Rogue-like (8 of 8) and Female Protagonist (6 of 8).
The winners
Winners here lead with Rhythm + Female Protagonist, priced around $15. The breakout hits carry Rhythm + Great Soundtrack + Difficult; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Crypt of the NecroDancer
2015
Est. copies
≈ 1.3M–2.1M
74x vs typical
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.0M before the cut
$14.99
26k reviews
Overwhelmingly Positive
RhythmFemale Protagonist
Touhou Genso Wanderer -Reloaded-
2018
Est. copies
≈ 56k–91k
5.1x vs typical
SteamSpy 50k–100k
Est. revenue
$538k–$1.4M after Steam's cut $978k–$2.2M before the cut
$34.99
2k reviews
Very Positive
RPGAdventure
The World is Your Weapon
2019
Est. copies
≈ 20k–32k
1.9x vs typical
SteamSpy 50k–100k
Est. revenue
$54k–$146k after Steam's cut $98k–$224k before the cut
$9.99
684 reviews
Overwhelmingly Positive
Sorcery Saga: Curse of the Great Curry God
2018
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$21k–$58k after Steam's cut $39k–$88k before the cut
$19.99
128 reviews
Mixed
Mystery DungeonJRPG
Omega Labyrinth Life
2019
Est. copies
≈ 10k–17k
SteamSpy under 20k
Est. revenue
$170k–$457k after Steam's cut $309k–$704k before the cut
$59.99
358 reviews
Mixed
JRPGMystery Dungeon
A Magical High School Girl / 魔法の女子高生
2016
Est. copies
≈ 9k–14k
SteamSpy 50k–100k
Est. revenue
$23k–$63k after Steam's cut $43k–$97k before the cut
$9.99
205 reviews
Mostly Positive
IndieRPG
Touhou Genso Wanderer -FORESIGHT-
2024
Est. copies
≈ 8k–12k
SteamSpy under 20k
Est. revenue
$74k–$199k after Steam's cut $135k–$306k before the cut
$34.99
310 reviews
Mixed
RPGMystery Dungeon
Tangledeep
2018
Est. copies
≈ 45k–73k
4.1x vs typical
SteamSpy 20k–50k
Est. revenue
$186k–$500k after Steam's cut $338k–$769k before the cut
$14.99
1k reviews
Very Positive
Traditional RoguelikeTurn-Based Tactics

Sizing up your own game? See what its genre can realistically do before you build it.