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How many copies did Fay's Factory sell?

Estimated copies sold
≈ 471–766
$3k–$7k after Steam's cut $5k–$11k before the cut
from 19 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fay's Factory out and predicted the genre from its 8 similar games. Every figure here, including Fay's Factory's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k
best case 272k (Tainted Grail: Conquest)
Games like Fay's Factory

The middle of these games

≈ 1k copies

≈ $2k–$4k after Steam's cut

from ~32 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

No genre covers most of your similar games. The closest is Card Game (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Tainted Grail: Conquest at ≈ 207k–337k copies, ≈ $1.1M–$3.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 133 reviews in their first month; the spread ran 10 to 2k.
The genre you'd be entering
Your set
Your set clusters on Card Game (4 of 8) and CRPG (4 of 8).
The winners
Winners here lead with CRPG + Puzzle, priced around $18. The breakout hits carry Turn-Based Combat + Story Rich; a typical game here doesn't.
The era
The games you compared span 2017 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Choose Your Own AdventureCRPG

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