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How big is LET IT DIE?

Estimated owners
≈ 192k–312k
from 6k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left LET IT DIE out and predicted the genre from its 8 similar games. Every figure here, including LET IT DIE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–2.0M
best case 4.6M (Muse Dash)
Games like LET IT DIE

The middle of these games

≈ 1.3M–2.0M copies

≈ $8.9M–$23.2M after Steam's cut

from ~40k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Female Protagonist (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Muse Dash at ≈ 3.5M–5.7M copies, ≈ $2.9M–$7.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 21k reviews in their first month; the spread ran 12k to 39k.
The genre you'd be entering
Your set
Your set clusters on Female Protagonist (4 of 8) and Sexual Content (4 of 8).
The winners
Winners here lead with Music + Rhythm, priced around $3. The breakout hits carry Music + Rhythm + Casual; a typical game here doesn't.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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1.6x vs typical
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Souls-likeAnime
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ActionFemale Protagonist
Bright Memory
2020
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≈ 821k–1.3M
SteamSpy 1M–2M
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$1.8M–$4.8M after Steam's cut $3.3M–$7.5M before the cut
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Female ProtagonistFPS
Mortal Kombat 1
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≈ 1.2M–2.0M
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FightingAction
嗜血印 Bloody Spell
2022
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≈ 972k–1.6M
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NEKOPARA Vol. 1
2014
Est. copies
≈ 1.5M–2.5M
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.3M after Steam's cut $7.7M–$17.5M before the cut
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HentaiAnime
Muse Dash
2019
Est. copies
≈ 3.5M–5.7M
3.1x vs typical
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Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$2.99
122k reviews
Very Positive
MusicRhythm

Sizing up your own game? See what its genre can realistically do before you build it.