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How many copies did Hatch sell?

Estimated copies sold
≈ 3k–4k
$2k–$6k after Steam's cut $4k–$9k before the cut
from 92 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hatch out and predicted the genre from its 8 similar games. Every figure here, including Hatch's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 332k–1.5M
best case 2.8M (Gorilla Tag)
Games like Hatch

The middle of these games

≈ 332k–1.5M copies

≈ $1.7M–$9.8M after Steam's cut

from ~17k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Gorilla Tag at ≈ 2.1M–3.4M copies, ≈ $11.7M–$31.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 149 to 22k.
The genre you'd be entering
Your set
Your set clusters on First-Person (8 of 8) and Parkour (8 of 8).
The winners
Winners here lead with VR + Psychological Horror, priced around $20.
The era
The games you compared span 2009 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Valley
2016
Est. copies
≈ 279k–453k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$14.99
7k reviews
Very Positive
AdventureFirst-Person
Refunct
2015
Est. copies
≈ 852k–1.4M
SteamSpy 200k–500k
Est. revenue
$701k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$2.99
17k reviews
Overwhelmingly Positive
Parkour3D Platformer
Gorilla Tag
2023
Est. copies
≈ 2.1M–3.4M
5.0x vs typical
SteamSpy 1M–2M
Est. revenue
$11.7M–$31.4M after Steam's cut $21.2M–$48.2M before the cut
$19.99
86k reviews
Very Positive
Mirror's Edge™
2009
Est. copies
≈ 2.5M–4.0M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$13.7M–$36.7M after Steam's cut $24.8M–$56.5M before the cut
$19.99
39k reviews
Very Positive
Action-AdventureParkour
Hot Lava
2019
Est. copies
≈ 177k–288k
SteamSpy 200k–500k
Est. revenue
$975k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$19.99
6k reviews
Very Positive
Precision Platformer3D Platformer
Mirror's Edge™ Catalyst
2020
Est. copies
≈ 410k–666k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before the cut
$19.99
17k reviews
Mostly Positive
ParkourFemale Protagonist
Clustertruck
2016
Est. copies
≈ 769k–1.3M
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before the cut
$14.99
18k reviews
Very Positive
ParkourAutomobile Sim
Cyber Hook
2020
Est. copies
≈ 104k–169k
SteamSpy 50k–100k
Est. revenue
$428k–$1.2M after Steam's cut $778k–$1.8M before the cut
$14.99
4k reviews
Very Positive
Indie3D Platformer

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